txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

moving_icon_start
cameraOffset x 0.0 y -0.015 z 0.0 ry 0
action "idle" 
moving_icon_end

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "InteractWithCrackedLegoDefault"
Ability "Super_Strength"
Ability "Drax_TargetedLunge"
Ability "Dodge"
Ability "Dash_Attack"
Ability "DraxCrackedLegoGlow"
Ability "Drax_LungeAnim"
Ability "DraxTargeting"
Ability "DestroyModeDrax"
ability "Type_Strength"
Ability "MegaPickUpDefault"
Ability "AudioReactionDataDrax"
Ability "AudioReactionDataDraxVOX"
Ability "CharInstToTextureSuppressIdle2"
Ability "AddMaskWhenUnderWater"
Ability "HydraM_DraxVO"
//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------

clear_default_items
default_item "Wolverine_TwinClaws" always_got Held
default_item "Wolverine_TwinClaws" always_got Held

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Drax"
Ability "VFXFlag_BespokePunch"